Legend:

Spells
Special Items
People
Monsters
Quests

 


SHATH'S WASTE
1. To Zhass-Uss Outskirts 8.

The door is locked, but easily pickable with Mechanics 9 (maybe less). The middle vat contains a Vlish. The eastern vat contains a Rodhizon. Neither will be glad to see you. A living tool and an amethyst are on the table. The box contains major healing spores and a discipline wand.

Initially, the door on the west will not open. It will open as a reward for completing the Test Creations quest. Canister: Create Drakon +1.

2. Hostile Battle Betas and Ur-Glaahks roam the entire open area of the zone. Additionally, there is a mental field here that will occasionally cause your creations to be charmed or terrified. 9. The nests here contain 3 crystals, a sapphire, 38 coins, a bronze sword and a thorn.
3. Each of these 2 areas contains a Spinecore and 4 buds. A corpse in the SE corner has 120 coins, an iron breastplate, curing spores, speed spores, a living tool, a topaz and some raw, adaptable spores. 10.

Learned Shath researches creations here. He has some creatioins he needs help with.

  • Quest: Test Creations. Reward: He'll open the western door in area 8.

Once the quest is completed, he'll offer to make a special belt for you if you bring him the claw of an infernal, a vial of blood poison and a deep focus orb.

His chests contain 5 gold and some shaper reqords. More shaper records and 2 pieces of shaper equipment are on his tables. The lever behind him unlocks area 6. It requires 1 living tool at 9 Mechanics.

4. Nest here contains a crystal, tranquil thorns and a hypnotic wand. 11. This chamber is unlocked as part of the Test Creations quest. It contains an Experimental Drakon. With Leadership 3, you can command it to halt.
5. To The Shade Patrol 12. This chamber is unlocked as part of the Test Creations quest. It contains a Fresh Eyebeast. With Leadership 4, you can command it to halt.
6. Initially, these doors will not open (the lever in area 10 unlocks them). Inside is the device that is causing your creations difficulty. It is guarded by a Sentinel Drakon. The device is powered by 4 spirals and it has an off switch (9 Mechanics seems to be sufficient to turn everything off). The cabinet contains 2 living tools. There are 4 fine mined crystals in the jars. Another fine mined crystal and some restoration spores are on the floor. 13. This chamber is unlocked as part of the Test Creations quest. It contains a Rotdhizon. With Leadership 5, you can command it to halt.
7. To Dead Pass 14. There are healing and essence pools here. The cabinet contains 2 pieces of shaper equipment.