EXPERIMENTAL VALLEY
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1. |
To Kss-Urg's Valley. The door here is initially locked, requiring 1 living tool at Mechanics 6 to open. |
10. |
Mechanics 9 sprayers here. |
2. |
There are 4 acid sprayers here. You need 8 Mechanics to shut them down. There are some bars of iron in one of the crates. |
11. |
The door to this chamber is locked. It requires 1 living tool at 8 Mechanics to open. Chests here have thorns, venom thorns, tranquil thorns, an essence pod and healing spores. |
3. |
Several more Mechanics 8 acid sprayers are just inside the gate. |
12. |
A chest contains a healing pod and a curing pod. |
4. |
These acid sprayers take 10 Mechanics. |
13. |
To Clawbug Canyon |
5. |
The cabinets here contain shaper records, healing spores, splitting thorns, a major healing pod and a madness gem. |
14. |
The eastern plain here is littered with mines (the kind you can't diffuse). |
6. |
A jar here contains saltweed. |
15. |
There is a pair of acid sprayers here. You need 8 Mechanics to disarm them. |
7. |
This building has sprayers around it that require 9 Mechanics to diffuse. Inside this building, there is a healing pool and an essence pool. On the floor, there are two pieces of shaper equipent and a sapphire. |
16. |
The vat will open as soon as you enter. It contains a hostile Glaahk. The box contains a fine mined crystal and a terror wand. There is shaper equipment on the table. The spore control turns off all the mines (but not the sprayers) in the zone. Canister: Essence Shiield +1. |
8. |
The jars here have 1 living tool and 2 crystals. |
17. |
There are a couple more Mechanics 8 sprayers here. The corpse has vat chitin, a steel breastplate, 22 coins, an iron sword, and an icy crystal. |
9. |
A jar here has 2 crystals. |
18. |
To Upper Research Hall |