Legend:
Spells
Special Items
People
Monsters
Quests
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ICY TUNNELS
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1. |
Zone - Tribal Woods |
6. |
5 Specters and a Spectral Priest guard this room. Priest drops Fibrous Shield and Shielding Band.
There are 2 coffins on the east end of the room. Opening the northern coffin gets you Quick Action + 1. Opening the sourthern coffin get you a Stabilizing Band.
You will be attached by additional Specters and Specter Sages on your way out. |
2. |
Specters and Specter Sages will attack randomly throughout these tunnels |
7. |
Zone - Underground River |
3. |
Corpse with fine cloak, studded belt, heavy boots, spray baton and splitting thorns |
8. |
Avdotya and several Sholai Guards stop you from going further. They attack if you try to pass them. They'll let you through if you have the Trajkov amulet or if Trajkov is dead, though. |
4. |
Hidden room - door triggered by the coffins in area 6. There are four chests in this room. From left to right:
- (Trapped) 250 coins
- (Trapped) 6 icy crystals
- (Mech 9) 2 shielding pods, 2 major healing pods
- (Trapped) 250 coins
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9. |
Zone - Guarded Docks |
10. |
West cabinet contains Iron Breastplate, Airshock Crystal, Blast Crystal, Living Tool, and 75 coins.
East cabinet contains, Thorns, Venom Thorns, Tranquil Thorns, Gray Sprore Baton, and Green Spore Baton |
5. |
Chitin armor and coins |
x. |
Hidden room. These rooms typically open up when you're elsewhere in the complex, possibly letting Specters and Specter Sages out to attack you. A few of them contain healing crystals, essence crystals or other small treasures. |
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