WARREN OF THE THREE
|
1. |
To Bandit Marsh |
12. |
Sapphire on the floor. |
2. |
Mines block your way, Check the barrels in the west hallway for a way arournd. |
13. |
Blyster, a very large roamer with some fire-related abilities, is imprisoned here. If you have enough (5) Leadership, you can get him to join you. |
3. |
4 Warrior Serviles and a Servile Caster. They will run to get help if they are seriouslly injured. There are also 2 Suppression Turrets (one in each of the southern corners). |
14. |
There are 4 Servile Champions here. The chests contain a healing pod, an essence pod, venom thorns, 2 living tools and 32 coins. |
4. |
Spore control turns off the mines. |
15. |
There are 2 Servile Champions here along with Eko Blade (one of the three bandit leaders). When Eko dies, he becomes some type of angry specter. He drops a stability belt and a madness gem. A book, Wild Adventure, is on the table. |
5. |
Lockers contain chitin armor, a chainmail vest, 2 bronze swords and an iron sword. |
16. |
The cabinets here contain an essence pod, healing spores, and a bar of iron. |
6. |
3 Warrior Serviles. |
17. |
The door requires 1 living tool at Mechanics 8. The barrel contains Zyan's missing packsge. The jars contain a fine mined crystal and a curing pod. The spore control here turns off the mines in area 18. |
7. |
1 Rogue Servile (probably the cook). |
18. |
This appears to be Eko Blade's personal chambers. The cabinet contains a speed pod. The chest contains the Bronze Bandit Key. There is also a canister: Create Artila +1. |
8. |
1 Servile Caster. If he is injured at all, he will run to the other casters in the room south of here. |
19. |
The door to this room requires 1 living tool at Mechanics 8 (or the Iron Bandit Key). The chests here contain 243 coins, 5 rubies, and 7 crystals. |
9. |
3 Servile Casters, a Terror Vlish and Quorn (powerful caster leader). Quorn drops a ruby and a reflecting shield. There are 17 coins on the floor here. Click on the alter to take the Iron Bandit Key. |
20. |
The doors to this room take 6 living tools at Mechanics 11, but you can use the Bronze Bandit Key for the first one and the Iron Bandit Key for the second. This room contains 2 Warrior Serviles, 2 Servile Champions, and 2 Servile Casters. There is a living tool on the floor. A chest on the east wall contains some speed spores and some steel javelins. |
10. |
The chests here contain 31 coins, some healing spores, an iron sword, and 2 icy crystals. |
21. |
Canister: War Infusion +1. |
11. |
The southern stand book will teach you more about a spell (Wrack), but you need enough (4) points in Mental Magic to understand it. |
22. |
4 Servile Casters and High Vizzedra (one of the three bandit leaders). She's conjuring an Infernal. The room contains a jeweled wand, a discipline wand, some shaper equipment, some shaper records and a living tool. There is a deep focus orb on the pedestal. The cabinet contains an essence pod and 2 pieces of shaper equipment. |