Legend:

Spells
Special Items
People
Monsters
Quests

 


TRAPPED FOREST
1. To Loyalist Emcampment 12. The door lever requires 1 living tool at 11 Mechanics. The boxes contain a puresteel bar, a living tool and Dante's Guile, a charm that seems to boost luck and/or mechanics. A couple of pieces of shaper equipment and some shaper records are on the table.
2. The 2 box traps on the main road can easily be diffused with 8 Mechanics. The crystal will set off the mines if you don't diffuse it. But, this can also be done at 8 Mechanics. 13. The lockers contain a speed pod, a healing pod, a madness gem, 3 fine mined crystals and 7 bars of iron. The box contains a mysterious Pouch of Stones. Canister: Heal +1.
3. 5 Inferno Worms. The nest contains 4 crystals, 2 blast crystals and a spectral cleaver. 14. Another crystal surrounded by mines.
4. There is another crystal surrounded by mines here. It can be diffused with 8 Mechanics. 15. Corpse has some steel javelins.
5. 4 powerful box traps. All can be diffused with 8 Mechanics . 16. The powerful box traps are are easily diffusable at 8 Mechanics.
6. Another powerful box trap. The pile of grain at the end conceals a rod of defenses. 17. The corpse here has an iron breastplate, a fine cloak and 20 coins.
7. There are mines here, but the corpse on the north can be safely approched from the east by hugging the north wall. It contains 15 coins and some shaper equipment. 18. Another crystal surrounded by mines.
8. More mines and zero goodies. Absolutely no good reason to come up here. 19. This path and the paths directly south have many mines, but nothing worth braving them.
9. Another crystal surrounded by mines. Easily diffusable at 8 Mechanics. 20. Several box traps are on this path.
10. 3 Rabid Scavelings. Their nest contains a crystal, 4 fine mined crystals, a major healing pod and a bar of iron. The chest here contains a living tool and a piece of shaper equipment. 21. A poweful box trap guards a pile of sacks. The pile contains a rod of succor.
11. The chests here contain a healing pod. The little niche to the west has a living tool. A barrel north of here has curing spores (in barrel). 22. To Rising North Gate