Legend:

Spells
Special Items
People
Monsters
Quests

 


CRYSTAL MINE
1. To Stinking Marsh 7. Trine (drayk spy). With sufficient Leadership, he can be convinced to leave. Or, you can just kill him. He drops an airshock crystal and a shielding knife. The cabinet contains 3 iron bars and a fine mined crystal. There are some thorns on the table.
2. This Spawner seems to be responsible for the exploding roamers in the Stinking Marsh. Kill it to clear that zone. It drops 4 crystals and a sapphire. 8. 2 Specter Shadcallers are in this area. An iron bar is on the ground.
3. Hostile Specters roam this zone. They get tougher as you go further in. 9. A corpse here contains black cyrstal powder, which is an ingredient that may be requestd at some point...
4. The 4 corpses in this room have 37 coins, an essence pod, a silver ring, chitin armor, a living tool, steel gauntlets, and a thorn baton. 10. A corpse here contains a sapphire. Many other precious gems lie on the ground.
5.

There is a Spinecore and 4 buds outside of this room. A Specter Shadcaller is right in front of the door, but will not attack unless you get too close. It can call other Specters.

   
6. The door to this room takes 2 living tool at 8 Mechanics to open. Three of the boxes are unlocked. They contain a topaz, an amethyst and 5 fine mined crystals. The box in the NW corner requires 1 living tool at 8 Mechanics to open. It contains 4 sapphires. o. Touching these spires will produce a gemstone.