CLOCKWORK MAZE
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1. |
To Gheth Gates |
8. |
The lever to open this door is just south of the room. It takes 7 Mechanics. The containers here have a living tool, a helaing pod, a curing pod and a topaz. |
2. |
The locker here contains 2 bars of iron. |
9. |
If you successfully use the control panel here (requires 8 Mechanics), the golem in this room will accompany you for the duration of your visit to this zone. |
3. |
If you successfully use the control panel here (requires 8 Mechanics), the golem in this room will accompany you for the duration of your visit to this zone. |
10. |
The lever to open this room is immediately to the north. It requires 7 Mechanics. The containers have 2 living tools and 8 bars of iron. |
4. |
The lever to unlock this room is immediately to the east. The cabinets contain 2 living tools, 6 fine mined crystsals, 5 bars of iron and 2 topazes. |
11. |
Drakon Golem. It drops the Spellstone, a charm that adds +2 to Spellcraft. There is also an anvil here. The cabinet contains a ruby. |
5. |
If you successfully use the control panel here (requires 8 Mechanics), the golem in this room will accompany you for the duration of your visit to this zone. There is also some shaper equipment in this room. |
12. |
The chest contains infernal residue and a rogue drayk tendon (needed for Sharon's ring quest) and a ruby. |
6. |
If you successfully use the control panel here (requires 8 Mechanics), the golem in this room will accompany you for the duration of your visit to this zone. |
13. |
The corpse here contains a pair of tinker's gloves. The stand book is Mechanics +1. The crates here contain 242 coins, a blast crystal, a madness gem, a splitting thorn, and some reapers. |
7. |
The lever to open this door is just south of the room. The containers here have a puresteel bar, a sappire, 9 bars of iron and a major healing pod. |
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