BENERII-USS ENTRY
|
1. |
To Benerii-Uss Shaping |
14. |
There are 4 crystals and some restoration spores in the cabinet here. |
2. |
There are 2 Battle Gammas right at the north exit here. The rest of the room is filled with 3 Spinecores and many, many buds. The lever that opens the door on the east requires 2 living tools at 13 Mechanics, but the Glowing Blue Key will work as well. |
15. |
The chest contains a healing pod and a restoration pod. |
3. |
The three cubicles in this room are each home to a Cryodrayk. Their nests contain a ruby, quicksilver chitin, 140 coins, 3 crystals, some shaped gauntlets and 3 sapphires, There are some shaper records on a table here. |
16. |
The barrel contains a hypnotic wand. |
4. |
There is a Taker Guard here. The lockers in this hall contain 36 javelins, a tranquil baton, 4 splitting thorns and a reaper. |
17. |
Tessera Eye is interrogating a prisoner here. He drops a Glowing Blue Key. The boxes here contain a ruby, some saltweed, some wiry moss, 219 gold, a copy of Paths of Fire, and some raw adaptable spores. The lever opens room 9. |
5. |
2 Rotghroth Templates. One of their nests contains 35 coins and a stasis shield. The lever unlocks room 7. |
18. |
There is a Drayk and a Taker Guard here. |
6. |
2 Drayks. |
19. |
There are at least 2 Drayks in this large block of cubicles. The nests here contain speed spores, 293 coins, a madness gem, a living knife, 5 crystals, a blast crystal, a silver ring and some shaper records. |
7. |
Canister: Mass Restore +1. |
20. |
The lever here opens room 8. |
8. |
There are 8 fine mined crystals in the jar. There is also a canister: Mass Madness +1. |
21. |
There are 2 Drayks here. There is a copy of Ember and Onyx here (one of the books that Swofford is looking for). |
9. |
The chest contains a corrupting baton. Canister: Create Gazer +1. |
22. |
Chryst Eye (Eyebeast with 998 hit points). The box here contains a reaper baton and a cleansing baton. The lever opens room 10. |
10. |
There are 11 crystals on the table. Canister: Guardians's Roar +1. |
23. |
To Infested Pass |
11. |
3 or 4 Drayks are wandering in an out of here. |
24. |
4 Drayks and 2 Taker Guards. If you enter the zone from the south and start a fight without taking care of Rhakkus first, he will show up here and start causing major problems. |
12. |
There are about 4 Taker Researchers in this block. The surrounding hall has several Drayks and Taker Guards. |
25. |
If you have the Glowing Blue Key or are willing to burn a fair amount of living tools opening the western door, you can go around room 24 here and grab the loot in 26 before Rhakkus arrives to cause trouble. |
13. |
The cabinet contains an iron breastplate, a puresteel belt and 95 coins. |
26. |
The chests contain some saltweed, a mandrake root, and 3 raw adaptable spores. The cabinet contains a living tool and a rod of succor. |